Doing things with games : social impact through play /

Key FeaturesProvides contemporary guide on the use of games to create social impact for beginner to intermediate practitionerso Provides design and implementation strategies for social impact gamesProvides wide ranging case studies in social impact gamesProvides professional advice from multiple social impact industry practitioners via sidebar interviews, quotes, and postmortemsProvides a quick start guide on creating a variety of social impact engagements across a wide variety of subjects and aims

Table of Contents

1. Introduction to Social Impact Play and Games

2. Designing for Social Impact-Overview

3. Engagement Design and Serious Play

4. Education Games

5. Games for Mental and Physical Health

6. Newsgames: Reportage and Simulation Games

7. Persuasive Play

8. Empathy Games

9. Community Games

10. Human Computation Games

11. Assessing Impact Efficacy

12. Designing with Clients and Subject Matter Experts

13. Implementation

GV1201.38 G729d 2020

http://opac.nu.ac.th/vufind/Record/1020645